The camera is static, so you don't have to worry about manipulating it (for better or worse). For the Wii version of the game, you move with the analog stick on the Nunchuck and use the Wii Remote to aim a reticule on the screen at what you want to shoot at. While this is true in a number of games (even some very good ones), you don't see very much variety in the enemies, and the combat is so awkward and, at times, frustrating that you will very quickly get sick of fighting anything. What basically happens is that you walk into an area, have to kill a handful of dudes to unlock a closed door, and then move on. A big part of this is that it's incredibly repetitive. While this straight-forward style should theoretically make room for some big action sequences and perhaps a tighter experience, that's not really the case at all. In other words, there's no exploring to do (aside from looking around a corner for a hidden pickup) and you can't choose which side you want to play as, like in the PS3 and Xbox 360 games. The game is a third-person action title where you work straight through its story and switch between playing as Autobots and Decepticons as the story dictates.
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